![]() It puts the player in control of a slice of bread and the aim of each level is to turn the bread into. And while the radiator on the other side of the room might seem like an obvious toaster substitute, it's a lot more fun to find out that you can also smash a TV in the same room and toast yourself on its fiery wreckage. I am Bread is an action-adventure simulation game. Aside from "get toasted," there isn't really any direction, so there's a certain thrill in discovering that – for example – rubbing up against butter and jam improves your deliciousness score, or that flopping onto a skateboard can create a safe path from a table to a counter. It's tempting to turn your nose up at this and the dismal end-of-level scores it brings, but it's an excellent way for the easily frustrated to experiment with each level without the constant frustration of failure – and experimentation is a big part of I Am Bread's fun.Įach of the eight suburban-themed levels is a huge physics playground, filled with breakable objects and rewarding secrets to find. Also, if you're totally stuck, failing a level a few times causes a power-up to appear that grants you infinite edibility and grip if you touch it. Like anything else, manipulating your toast-to-be gets easier with practice, and toward the end of I Am Bread’s story mode (which takes around four to six hours to complete, depending on how good you are), I was able to get around with some degree of speed and even accuracy, halted only by hazardous surfaces and occasional confusion over which corner was which. I Am Bread is essentially a bread simulator, where you have to move around as a piece of bread and get into a toaster. by Michael Slevin Bossa Studios has revealed, via the PlayStation Blog, that I Am Bread will be releasing on PlayStation 4 on August 25th. And when you need to climb, make it quick your bread can cling to anything, but it can only do so for as long as its grip meter holds out. I Am Bread is coming to PlayStation 4 on August 25th. ![]() Touch the floor or some other filthy surface, and your slice's health – or "edibility" – drops (along with your final score) until you can swing to safety. Each corner of your slice corresponds to a different key or shoulder button (there’s controller support), which makes them grab whatever they're touching, creating an axis from which you can flip or fling your slice. Go to Settings- System Storage Management- Saved Data- Choose I am Bread. Like Bossa Studios' other hilariously clumsy physics puzzler, Surgeon Simulator 2013, much of I Am Bread's challenge lies in simply coming to grips with its purposely awkward grab-and-flop controls. The sounds turned all they way up and other games has sound help., I Am Bread. control system, youll progress from a fumbling slice of bread to a. I Am Bread has a story, surprisingly, but all that really matters is your bread slice's single-minded drive to toast itself by whatever improvised means are available. GoatBread) PC game in a pre-installed direct link.
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